Модуль:TeamBracketParts (Bk;rl,&TeamBracketParts)
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Вызывается шаблонами из {{Турнирные сетки}}. Использует {{Турнирная сетка/ячейка}}.
local p = {} -- p stands for package
function get(args, tour, name, number)
local res = args[tour .. '-' .. name .. number] or ''
if res ~= '' then
return res
else
return args[tour .. '-' .. name .. '0' .. number] or ''
end
end
function p.cell (frame)
local args = frame:getParent().args
local tour = frame.args[1]
local number = frame.args[2]
local twin_number = nil
if (number % 2 == 0) then
twin_number = number - 1
else
twin_number = number + 1
end
local res = {}
res.seed = get(args, tour, 'seed', number)
if res.seed == '' and get(args, tour, 'seed', twin_number) ~= '' then
res.seed = ' '
end
res.team = get(args, tour, 'team', number)
if get(args, tour, 'team', twin_number) == '' then
res.team = ''
end
res.score = get(args, tour, 'score', number)
if res.score == '' and get(args, tour, 'score', number .. '-A') ~= '' then
res.score = get(args, tour, 'score', number .. '-A')
end
if res.score == '' and get(args, tour, 'score', number .. '-agg') ~= '' then
res.score = get(args, tour, 'score', number .. '-agg')
end
if res.score == '' and (
get(args, tour, 'score', twin_number) ~= '' or
get(args, tour, 'score', twin_number .. '-A') ~= '' or
get(args, tour, 'score', twin_number .. '-agg') ~= ''
) then
res.score = ' '
end
for i = 1, 7 do
res['score' .. i] = get(args, tour, 'score', number .. '-' .. i)
if (res['score' .. i] == '') and get(args, tour, 'score', twin_number .. '-' .. i) ~= '' then
res['score' .. i] = ' '
end
end
return frame:expandTemplate{title='Шаблон:Турнирная сетка/ячейка', args=res}
end
return p